Here's 2016 Session 1 page and 2016 Session 2 page. A big shoutout to all of the OSU college staff who make the OMLI a meaningful experience! Thanks to Jose Perucho for this overview video of session 1.
exploring tech as a tool for instructional purposes and professional development
Showing posts with label Apps. Show all posts
Showing posts with label Apps. Show all posts
7/01/2016
Exploring Media and Student Voice - From iMovie to Facebook
I had the privilege to participate in another Oregon Migrant Leadership Institute for high school students. We use videos and media as springboards to discussion surrounding the migrant population, leadership, goal setting, challenges, and more. Two college mentors facilitate discussion and lead participants in using iPads to create their own videos in a few hours. Check out the big ideas and videos in the dropdown menu we use for springboards to conversation. The Tech Activities serves as a guide for our process. Once participants complete a video on the iMovie app, it is uploaded to a Facebook page.
9/12/2013
Giving Students a Voice with iPads and iMovies
This summer, I worked with high school migrant students in a
summer camp using iPads to give them a voice through videos and writing. This posts builds on the one prior to it, Giving Students iPads vs Pens, but
focuses on the instructional aspects. Here's a fun video that two students created on the first day in about 20 min. Watch others from this Shout Out page.
Prep and a platform
are important! A lot of prep work goes into setting something like this up.
I had 15 iPads, 4 staff, and around 25 students at one time. I chose Blogger as the platform in part because
it has a super easy to use app. We used
iMovies as the movie making app and You Tube Capture to quickly upload the
movies to You Tube. In weeks 2-3, when
staff became more comfortable, we added Animoto (using an Educator’s account)
and Explain Everything. The resources and handouts and general plans were posted prior to beginning each
week. It is handy to have videos, links,
general purpose explanation, etc. set up ahead of time on a site to aid in the
flow of instruction during a project.
Student choice: In
week one, I began with a structured format that was “school like” the staff
politely told me later. Staff were learning the apps, there were a lot of
unknowns, and it seemed the safe bet. Students created Where I am From poems and turned them
into videos. I had my handouts, model examples videos and how-to videos ready to go on the
site. It was exciting the first day
when one of the participants quickly created an incredible rap during a
pre-write session. But for what could be
a variety of reasons—not wanting to share publically, or perhaps feeling the
need to follow my “school like” directions, his rap didn’t make it to
video. Students in week 1 did a great
job! They followed my directions, but I
was a bit disappointed in my directions and how it pigeon holed everyone into
creating a similar looking video.
In weeks 2-3, staff were more comfortable, and they opened
topics up to students. Wow, do kids have
ideas and voices worth listening to! They
chose topics of importance to them such as bullying, language choice, goal
setting, etc.
Process and
experience: If this is presented with a
focus on the process and learning, not only the final product, it helps meet
the needs of a wider range of learners, differentiating and even
individualizing.
Learn together as you
go: Tablets truly give teachers
the opportunity to take the seat of a facilitator and learner with the
students. Students asked each other, problem
solved, worked together, naturally became the experts and taught me! I did do a lot of the leg work in managing the site and creating You Tube playlists, looking at privacy issues, etc, but some of this can be delegated to students as well.
Celebrate! This type of learning differentiates and
allows learners of varying levels to contribute. We popped popcorn and watched their videos
and related videos along the way.
Overview: This experience shows how mobile devices can be used quickly to create videos and give students a voice. This is the tip of the iceberg when we have access to such devices and begin to rethink assignments and how technologies can support content and language learning. This experience also cements the importance of a platform (such as a blog) for workflow and instructional purposes, to share student work, and to communicate.
Happy movie watching!
7/08/2013
The Teachers Should See This: iMovie
What's a worn out teacher to do when teaching jobs line up back-to-back with minimal time to prep for the upcoming one? Look to the kids for inspiration and solutions of course!
Here's how the young author of the series, The Teacher Should See This, came to my aid. The task at hand was to find an iPad app or two to support learning in a summer camp with 150-200 high school students, to give them a voice, and document some of their experiences. Within a few hours, she selected the iMovie app, found a few how-to videos, and set off to make her own video on a Where I Am From Poem theme.
It's showtime! Enjoy.
Now, the real question is if the teacher can pull this off. It's the beginning of the first week, so there will be an upcoming post. Here's the beginnings of a three week summer camp journey where I meet with the students for less than four hours for the video/blogging part, but learn so much from them! Kids are amazing people.
Happy video making!
3/15/2013
Quick QR Code How-To
Wondering how to use QR codes in education? There are many ways! In my online Tech for Educators course, I have a creative librarian working towards integrating QR codes and ipods. In my quest to aid her, I aggregated the following.
She is using The QR Code Generator: http://www.the-qrcode-generator.com/
Unitag: http://www.unitaglive.com/qrcode looks like a good site to customize QR codes.
QR Voice is another fun variation to explore: http://qrvoice.net/
Tag My Doc allows you add a QR code to a document, so others can simply scan it. http://www.tagmydoc.com/
Watch how I created and embedded the QR code above.
She is using The QR Code Generator: http://www.the-qrcode-generator.com/
Unitag: http://www.unitaglive.com/qrcode looks like a good site to customize QR codes.
QR Voice is another fun variation to explore: http://qrvoice.net/
Tag My Doc allows you add a QR code to a document, so others can simply scan it. http://www.tagmydoc.com/
Watch how I created and embedded the QR code above.
What could you do with QR codes in your instructional setting? (The topic of immersive technologies in education is a good extension to this conversation.)
Happy creating!
Happy creating!
11/17/2012
Ed and Tech Play With Web 2.0 Tools Part 3: VoiceThread
VoiceThread is a handy, easy-to-use tool in education with potential
for digital storytelling and beyond. It
can be used to hold debates, explain, describe, persuade, etc. It allows participants to interact on one
platform in five different ways: writing, recording audio, doodling, video, or
phone. My online class will soon be
experimenting with VoiceThread (VT). I’ve used it in my
College of Ed classes, a middle school classroom, with my adult ESOL classes,
and at a personal level for several years now; I continue to see its benefits.
Viewable in a lovely world where I never age is my first attempt at a VT. I was surprised when a year after creating it, I returned to it and discovered people from around the world had responded. It was memorably one of my first “ah ha” moments that this thing called social media, multimedia and digital storytelling had a bright future. Embedded below is one my kiddo created years ago explaining her learning from a travel experience.
Getting Started and Examples in
Education
I presented on VT back in 2007ish and hadn’t returned to the how-to’s
since. I was tickled pink to find that
they still have their original (updated) directions. If you don’t get anything else from this
post, do yourself a favor today and watch slides 5 and 6! (Use the arrows
to access them quickly.) The first avatar still cracks me up. What a great example of digital storytelling!
Viewable in a lovely world where I never age is my first attempt at a VT. I was surprised when a year after creating it, I returned to it and discovered people from around the world had responded. It was memorably one of my first “ah ha” moments that this thing called social media, multimedia and digital storytelling had a bright future. Embedded below is one my kiddo created years ago explaining her learning from a travel experience.
Wondering how to use VT in your
content area? Here are examples from various content areas and age groups aggregated on the VT site. Search VT
within a defined field to see how other educators use them. For example, in my field I search for ESOL,
ESL, EFL, ELL, assessment etc. Michelle Pacansky-Brock is a great resource to follow on Twitter or at Teaching Without Walls as
well.
Ways I have used VoiceThread and
things that have worked for me
Set-up: A. Use ones already
created. (Do a search by browsing on VT.)
B. Make my own that I use either in the classroom or have students
respond to. C. Guide students in making either a class, group,
or individual VTs and in responding to each other.
Instructions/Purpose: It is
important to have a clear set of instructions and purpose for the VT
assignment.
Storyboard/Process: When students create their own VTs, I often
have them storyboard their responses first.
This works well in a process oriented assignment. For ELLs, it gives them the opportunity to
use all modes of the language: reading (if they did research on the topic),
writing/editing, speaking, and listening.
I provide checklists and grading rubrics with expectations along the
way.
Collaboration: I have
experimented using VT when working with multiple sections of a class. I teach two sections of one class, and the
students never see each other, but they are able to correspond, discuss questions,
etc. via VT. This also works in online
courses when students enter VT from around the world.
Things I have learned as I’ve
used VT
Privacy settings: I need to
be mindful of students' comfort levels and privacy. At this point, I do not have any VT that my
students have made to share in public because as a class they opted to keep
them private for various reasons.
Comfort level: I once had a middle
school student who did a phenomenal job on a VT. He was engaged in a way I hadn’t seen him
engaged before. He put a ton of effort
into his VT, from the writing process to recording his voice several
times. When we got ready to share with
the class, he hit “delete.” It was beyond his comfort level to share with
others. I think this is important to
honor and another great reason if it is a project to be assessing with a rubric
and/or checklist along the way.
Recording Issues: The reality is that the tech doesn’t always
work. With best efforts, particularly in
online courses, some students have hardware limitations and experience
difficulties recording audio/video. This
is where the writing option comes in handy.
Potential I see in VT beyond
what I have done
Portfolios: VT could be a
portfolio for students to showcase their work and reflect.
Global Collaboration: VT
could be exciting to work in a more global way with other classes.
Course Development: It could
be fun to add to the same VT with subsequent classes. This could work great with vocabulary. Students in Spring term class create VTs for
vocabulary on chapter 1 and Fall term create them for chapter 2, etc.
Get started with the free version of VT.
So far with planning, I have been able to use only the free
version. There’s an app for that. Last
year, VT introduced an app. It’s
straightforward to use and allows students yet another way to be mobile with
their learning.
How do you use VT?
How do you use VT?
Happy VoiceThreading!
11/04/2012
Ways to Use Thinglink in Education
Visual literacy is an emphasis in ESOL. The visual aspect helps language learners
develop vocabulary and much, much more.
It is also beneficial for many learners.
As an online instructor who wishes to bring more meaningful visuals into
the classroom, I’ve gained a deeper appreciation for visuals for adult learners
as well. There are many online options
available to us.
When Tech: Thinglink Education is one option with a lot of potential. The ThingLink Education site describes it as an “Easy-to-use editor, teachers can create immersive and engaging experiences by adding tags to any image in a few minutes: Create authentic, valuable, and rich interactive stories around historical events using media (video, sound, photos, written words, etc.) found online. Annotate graphs and timelines. Record an instructional message to students inside an image. Embed interactive images into student blogs. Enable students to curate content inside an image to demonstrate understanding of a topic."
At ISTE, I received a free upgrade to the educator’s account of Thinglink Education, which took me from 50 pictures to 500.
Met Ed: It may be no surprise that Pinterest is a great starting place to see the potential in education. Explore the pictures at Thinglink Education on Pinterest. It will take you a few clicks to be able to interact with the picture in its intended way. (Wave your cursor over the Thinglink and click on the circles.) I found this interesting one there by Mr. Loret’s World History class that demonstrates how students are using it! Here's another Thinglink jumping place to gather ideas and examples.
Happy Thinglinking!
When Tech: Thinglink Education is one option with a lot of potential. The ThingLink Education site describes it as an “Easy-to-use editor, teachers can create immersive and engaging experiences by adding tags to any image in a few minutes: Create authentic, valuable, and rich interactive stories around historical events using media (video, sound, photos, written words, etc.) found online. Annotate graphs and timelines. Record an instructional message to students inside an image. Embed interactive images into student blogs. Enable students to curate content inside an image to demonstrate understanding of a topic."
At ISTE, I received a free upgrade to the educator’s account of Thinglink Education, which took me from 50 pictures to 500.
Met Ed: It may be no surprise that Pinterest is a great starting place to see the potential in education. Explore the pictures at Thinglink Education on Pinterest. It will take you a few clicks to be able to interact with the picture in its intended way. (Wave your cursor over the Thinglink and click on the circles.) I found this interesting one there by Mr. Loret’s World History class that demonstrates how students are using it! Here's another Thinglink jumping place to gather ideas and examples.

Above is my first try with Thinglink. (Wave your cursor over the words, and click on the circles.) It’s very basic, but it shows me the potential firsthand. I made this in Tagul and uploaded it to Thinglink. I’ll use it to introduce a few options of online timelines my students can explore for an upcoming course. It only took a few minutes to make. I can imagine linking to videos I upload to You Tube or audio instructions I make on SoundCloud. There are many possibilities. With an assignment on theories of SLA, students could link to credible articles, videos, etc. that discuss and describe the theories. Students could even have a “debate” starting place with the words “yes” and reasons on one picture and “no” and reasons on another. They could then debate away, either by recording their voices and linking to Vacaroo or SoundCloud or simply by writing reasons on the picture and debating in person. Thinglink has an option to invite others to work on a picture collaboratively. There are a ton more possibilities, ways librarians, musicians, and others are using it too. This Wired article gives an overview of a few.
Happy Thinglinking!
8/17/2012
Summer Camp Experiences Recorded with Weebly, Animoto, and Educreations
Five iPads. Thirteen laptops. Five college staff. 200 high school students at summer camp. Four days per session with students rotating between
laptops and iPads in groups at 25 minutes intervals for two hours. What a way
to spend a summer month!
I held my breath in anticipation as this project unfolded
before my eyes. Weebly
was the chosen website platform, and Educreations and Animoto were the primary apps.
PBWorks Wiki was integrated as a storage space to make easy
access and viewing of the iPad creations in one place. Dropbox
was used to manage pictures. I had used all of these before, but never on this
scale or in such a tight time frame, so it was exciting to see this come
together.
Purpose and background
The Oregon Migrant Leadership Institute brings
high school students (9th-12th) for a week camp where
they learn leadership skills. Read about it and view the site they pulled together here. The
writing and technology component served the purpose of allowing participants to
document their experiences, practice writing skills, and get some exposure to
emerging technologies and resources.
What worked
Staff pulled together: Plain and simple I had an amazing staff of
college students! Within a few hours of
training (the first hour with them looking at me with uncertainty and their
eyes glazed over), they arose to the occasion in a huge way. The photographer set forth to figure out
syncing pictures on the laptops in Dropbox
and on the iPads. The iPad experts who
had never held iPads before became experts, creating examples and planning
lessons. After the first day, it became
apparent we needed more help, so two Weebly/Wiki experts jumped in coordinating the
uploading of the iPad creations to a wiki the participants could access and in helping
students with writing and design. Here’s a link to the staff page.
Technologies: I was pleased with the resulting integration
of Weebly, Educreations, Animoto, and PB Works Wiki. They met the needs of our purpose. They each have free accounts for
educators. I upgraded to the paid
version of the Weebly account, but everything else used was free. (Animoto
is worth applying for the educators’ account.
It only took a few minutes to get it.
There are a lot of added benefits, including longer videos.) I also love the idea that students can
continue to use these tools on their own.
It was exciting to see how these technologies supported our intended
purpose and learning. Weebly has an easy drag and drop
website design interface, but it allows for more. We limited our use of it due to time. Educreations is a great way to use voice
over, practice speaking skills, etc.
Animoto is a quick way to make videos with text, pictures, and
videos. View all of the technologies and resources introduced to the participants here.
Focused participants: I’ve done this for three years before using
blogs and was pleased with the past experiences. However, integrating all of these
technologies stepped it up a notch. The
students had less time (25 minutes compared to 50 in previous years). Despite having a shorter time, they wrote as
much or more! They used their time
wisely when they were on the laptops and seemed excited to create on the iPads.
View the Shout Outs here and all of the participant pages here.
Tweeking here and there
Ongoing
changes occurred, particularly after week one.
During week one, I realized that Weebly
was capable of supporting more students than I had initially expected on one
student site. This led to simplifying
and changes in the other sessions. After
day one and repeating the directions four times every 20 minutes, I found
myself near exhaustion. Screencasting
with Snagit saved my voice. I
recorded the directions, played them, and stopped and discussed as needed. It felt a bit odd, but did the trick. It also freed me up to walk around the room
responding to technical questions as the videos were playing.
The staff
also brainstormed other ideas with the use of the Voicethread app, but we were limited in time and
decided it was best to stick to two main apps.
Voicethread seems to have a lot of potential in having students think
more critically though.
Working with high school students in a summer camp experience is rewarding. It also really, really, really makes me appreciate the work high school and middle school teachers do! Wow, those kids have energy!
Working with high school students in a summer camp experience is rewarding. It also really, really, really makes me appreciate the work high school and middle school teachers do! Wow, those kids have energy!
8/11/2012
The Teachers Should See This: iMotion HD
I am eleven years old and a guest blogger here. I
often find interesting sites and apps and sometimes want to share them. I
will occasionally post things I think teachers should see. Here is my post that
I made about an app called iMotion HD.
In the summer, it gets too hot outside to take my dog and
leave her in the car while we go to the store or wherever we need to go. In the
winter it gets too cold. We don’t like putting her in her kennel when we are
gone, so we put her in the laundry room. We extended her area into the hallway
and bathroom so that she has more room. When we are gone, my mom and I always
wonder what she does when she is alone at the house. One day, I decided that we
should use iMotion
HD on my mom’s iPad to video tape what she was doing. Why not use the
camera app? Well the camera app will turn off after a few minutes. iMotion HD
is different than the camera app. I will tell you why.
iMotion HD is a stop motion app. It is an app where you program the video to take a picture every second, minute,
day, etc. You can also make it take a picture every time you want it to if you
are there on the iPad. After you have all the pictures you need, it will put
them all together in a video. You can change the speed to be really fast or
super slow.
Now I will show you what I did with iMotion HD.
I made two different videos. I programmed the app to take a picture every two minutes.
In the first video, I left the bathroom door open and only gave my dog one toy.
We were gone for about 40 minutes. In the second video, I left the bathroom
door open and gave her some more toys. We were gone for about an hour. Then, I compared how active my puppy was in each video. Here is
the second video. She wasn’t very active in either of the videos.
There are a lot of things you can do once you make an iMotion HD video. My mom has edited them before in a video editor program. I added music to this one on You Tube.
I hope you liked the post. Try to see what you can make with iMotion HD.
1/25/2012
iBooks 2, Textbooks, iBooks Author, and iTunes U Initial Impressions
At the Apple Education Event on Thursday, January 19th in New York, Apple announced iBooks 2 and textbooks, iBooks Author, and iTunes U app. Watch the keynote video below to see them in action.
My first impression was that this links into what we’ve talked about since the beginning of this blog. It connects to several of our earlier posts such as our Digital Curriculum Discussion and What’s A Book? Is This A Book? We have talked about the possibilities of digital curriculum as a disruptive force in education to help differentiate instruction since we met, so this caught our attention. We don't believe technology such as digital curriculum should replace the teacher or that one should be swept away with the flashiness of new gadgets, but we think it has potential to make some positive changes in education. Does Apple's announcement contain the solution or does it have hints of movement in the right direction?
We both think the concept of iBooks Author seems like it has enormous potential in education! We could see using it in some manner in any of the classes we teach-- both in the hands of the student and teacher. As an online instructor, it would be ideal to be able to easily make some of my lectures more interactive by using this type of tool if all my students could access the end product.
My first impression was that this links into what we’ve talked about since the beginning of this blog. It connects to several of our earlier posts such as our Digital Curriculum Discussion and What’s A Book? Is This A Book? We have talked about the possibilities of digital curriculum as a disruptive force in education to help differentiate instruction since we met, so this caught our attention. We don't believe technology such as digital curriculum should replace the teacher or that one should be swept away with the flashiness of new gadgets, but we think it has potential to make some positive changes in education. Does Apple's announcement contain the solution or does it have hints of movement in the right direction?
Here’s a breakdown of our initial thoughts on Apples new educational releases.
iBooks 2 and Textbooks (On the video, iBooks 2 runs through minute 23. Textbooks runs from minute 33 to minute 43.): The textbooks can be accessed through iBooks 2. We’ve read various perspectives but have come to the conclusion that this is a move in the right direction in terms of textbooks. We both love the interactivity shown in the keynote. There will be no going back from this type of interactive textbook format! Will all of the textbooks be this interactive?
The note taking feature is great. Also, having the dictionary as part of the book is a nice concept. It would be good to see this linked into various online dictionaries, including bilingual ones. As an ESOL teacher, I’d like to see a feature for subtitles to be turned on/off in the videos. Is this asking too much? From the perspective of an online instructor at the university level, I hope quality texts become available for higher ed. as well. Although it would be nice, it’s hard to imagine the price of $14.99 sticking for a university text. While I’m dreaming, I’ll place a request for a way to collaborate and discuss the content as an extension of the text. What if it were a worldwide discussion and collaboration with public and private chat rooms or wiki spaces built into the text?
iBooks Author (On the video, iBooks Author begins at minute 23 and ends at minute 33.): iBook Author allows you to make your own books and to integrate them with iBooks 2 and potentially iTunes U. I’d love to try it, but I will have to borrow a Mac computer in order to. There are some obvious large accessibility issues on several levels for education with Apple’s roll-outs. Kacey was able to play around with the iBook Author software for a few minutes and thought it seems very easy to use. She could easily drag documents, etc from Word. However, she felt there were only a few templates and hopes Apple will be adding more to keep it interesting.
We both think the concept of iBooks Author seems like it has enormous potential in education! We could see using it in some manner in any of the classes we teach-- both in the hands of the student and teacher. As an online instructor, it would be ideal to be able to easily make some of my lectures more interactive by using this type of tool if all my students could access the end product.
iTunes U (On the video, iTunes U runs from minute 47 to minute 57.): I’ve been using iTunes U for awhile now, but they have made improvements and made it easily accessible for K-12 and higher ed. in this app. It is possible to create courses and apply to have them uploaded to iTunes U and/or access existing ones. Courses are available for download from universities including Duke, Stanford, and Yale to name a few. OSU has some content out there too.
It’s interesting how fluid this seems. It appears that it can be organized in a way that the texts, lectures, and notes for example are all connected and accessible with a click on the app. We are also for the concept of open courseware which empowers us to take learning in our own hands. Maybe with the new layout more schools will post content. It will be interesting to see how things unfold and how much of it will be free and useful.
Conclusions:
All of this is not completely new. As we’ve discussed in the previous posts accessible above, digital texts have been emerging. There are ways to publish ebooks similar to iBooks. We’ve used concepts resembling iTunes U on various platforms over the past few years. Nonetheless, these all seem like another step in the right direction. It makes us ask questions such as what other competition and possibilities will this stir up? It reminds us of the potential of some form of flipped classroom instruction. It makes us wonder what possibility all of this opens up for hybrid classes.
Of course Apple’s news comes with various view points and some fine print. Here are some interesting additional links for further exploration.
- Listen to Leo LaPorte and Sarah Lane on iPad Today (81)
- Johathan Wylie of The Education Technology Blog gives a nice brief overview of Apple's announcement
- Ronnie Burt of Edubloggers voices his opinion in 3 Major Problems With Apple's Education Announcement
- Read Cool Cat Teacher Vicki Davis’s review
- Read Jose Picardo on Box of Tricks review and see his first attempt to use iBooks
- Apple vs. The Textbook: Can Education Go Paperless? is an interesting article that takes a look at various aspects
1/14/2012
A Web of Reflections and App Picks
In reflecting upon this past year, we went be back to last year’s end of year reflection post. We still find all of the tools discussed in that post useful—from email to smartphones. We challenged ourselves to explore a few new avenues of tech. Here are some of the results that seem to be a related web of events.
Twitter: Last year’s end of the year reflection post inspired us to give Twitter a whirl. We both see its advantages as one form of a PLN. Here are a few links to get you started if you are new to Twitter. Cybrary Man has a wealth of resources. The Langwitches Blog has a nice Guide to Twitter in the K-8 Classroom. This is a list of some popular educational hashtags by November Learning. Just following these will give you a taste of Twitter.
Continued blogging in class: We both blogged with our classes to various degrees this year. We worked together during the summer when we blogged with 180 high school students. The benefits of blogging are numerous!
Presentations: Blogging and exploring tech on this site also led to co-presenting. You can view our Keeping Writing Alive with Web 2.0 Tools EERC presentation and our Blogs as a Springboard presentation. Cheridy also guest posted and explored Jing on the Teacher Challenge blog.

Google +: Seeing the potential in Twitter encouraged us try Google +. We are both still in the process of contemplating its uses in education. We are accessible on Twitter and Google + via the links on the right of this blog.
iPad/tablets: We mentioned the iPad in our post last year as being new to us. It has so much potential that it still feels new. It’s possible to do all of the above on it. Numerous apps and more choices in tablets are making these mobile devices a more viable option in education. Cheridy’s kiddo has taken over hers, so she finds herself using it to find educational apps for her kid. There are quality apps for everything from art to writing. Kacey uses the iPad for consuming information. There are some amazing aggregators that are wonderful on the iPad. She calls the iPad her “toaster” as it is always right there and easy to use.
Apps we frequently use: While we are on the topic of apps, here are a few more we like.
Cheridy’s picks: ReadIt Later is useful for quickly marking sites and reading them later either on a computer or mobile device. Evernote and Dropbox are convenient organizational apps that sync to your computer. Voicethread, Animoto, and ShowMe Interactive Whiteboard each have a lot of potential for students to display creativity as they synthesize and create.
Kacey’s picks: Flipboard is a “personalized magazine” available for free on iPad and iPhone that allows you to add self selected content from different sources. You can add social media (Facebook and Twitter), magazines like Fast Company, aggregators such as Fancy, or RSS feeds via your Google Reader account. (If you still have not used an RSS reader, check out The Complete Educators’ Guide to Using Google Reader from The Edublogger). Flipboard makes everything look like a beautiful magazine. If you want to read a longer article, send it to Instapaper. This app is great for reading offline content. If you purchase the iOS version, you will have seamless updates to all your gadgets. Scrabble has an app that lets you play “online.” (Imagine if we had this app for our interactive white boards!) And you can’t pass 2011 without checking out Spotify for all your music needs.
App Slappy and iPad Today are two podcasts full of good app suggestions. Appy Hours 4 U with Lisa Johnson & Yolanda Barker is a good resource for finding apps and descriptions of ways to use them in education. (These are just a few of our favs, so we forsee an upcoming post on this topic :-)
Topics we plan on keeping our eyes on this year: Ways to apply technology meaningfully will continue to be a focus. Cheridy attended a conference this year on immersive education and would like to explore it more. She would also like to continue to learn about online instruction and instructional design. Kacey continues to seek websites and apps that go beyond “flashcard” learning. Additionally, now that VoiceThread is available for the iPad she wants to capture student learning there. You can check out Bob Sprankle’s BLC 2010 VoiceThread for Beginners presentation slides and his blog post What’s Your Favorite Transformative Tool of 2011? where he posted BookCasts that he created with 3rd and 4th grade students.
Future of Tech for Two Teachers Exploring: We will continue to explore and make fits with technology that are useful to our given teaching situations. We return to last year’s conclusion. It really is about technology as a tool. Sometimes the best tool is high tech, while other times it is no tech and good old fashioned sitting in a circle discussion. Having the knowledge of the tools available to us and the ability to bridge the gap and put them to use in meaningful ways is important, so we will keep exploring. We welcome you to continue the journey with us!
11/14/2011
Tech and Ed Play With Web 2.0 Tools: Part 2 Jing and Other Screencasting Tools
Jing is a screencasting tool with tons of creative potential
in education. It belongs both in the
hands of instructors and students across content areas and ages. This post briefly
highlights Jing
and other screencasting tools as a part of the Tech
and Ed Play With Web 2.0 Tools series.
Getting Started With
Jing: Last year, I was a guest
blogger at the Teacher Challenge blog.
Here'sa LINK to my post. It’s where I suggest going to get familiar with
Jing! It walks you through downloading
it, gives examples of how I use it as a self introduction, to return feedback
to my students, and more.
More of My Jing
Examples:
How-to’s and diections: Most of the video recording I do on this
blog is with the Pro version of Jing, such as this
video about online timelines like dipity. I also find it useful for describing weekly
expectations and assignments in my online classes.
In the hands of
students: Here's another
post about a project from my adult ESOL vocabulary class. Within a
matter of minutes, students created a Jing video using my laptop. Their
example is embedded in the Glogster along with more of their creations, but it can
also be accessed via
this direct link. Oh, and I can’t make a post without highlighting
my
favorite use of Jing created by a 4th grader.
Other Screencasting
Tools: There are also a growing number of similar free screencasting tools.
A few of them are highlighted under on my screencasting page. I have found that my students who want to work from home
don’t always want to download Jing onto their computers, so these offer some
alternatives.
Here’s an example of a similar screencasting tool called Screen-O-Matic combined with Go Animate that one of my former
College of Ed students, Jessica Coleman, created about SLA.
Discussion: What experiences do you have using Jing or
other screencasting tools? Feel free to share links to your creations or
contact us if you would like to use this blog as a platform to share some of
your students’ creations if appropriate.
Happy screencasting!
10/02/2011
Part II Gaming: Making It Work for Teachers and Students
Here’s a post with more questions than answers. It’s a post that reflects learning in
progress about gaming and education.
These questions lead to other questions: 1. Perhaps
a disruptive educational innovation in the hands of students and teachers is on
the horizon that includes gaming, individualizing instruction and addresses
some of the issues faced? Oh, let’s
throw transmedia storytelling in there
for good measure too. 2. What changes are on the horizon with text
based curriculum? See
our previous discussion on this topic.
3. And then the inevitable can of
worms: How does all this fit into standardized testing? Life is interesting in part due to not having
all the answers.
As I search, here are actions I wish to pursue and encourage others to do:
Here’s what I hear
practicing teachers saying: For the
most part, they see the potential of gaming, but they face some challenges
using it. The technology is not always
functioning in the class or able to support it.
When the tech does work, fitting it into the curriculum, making sure it aligns with
the standards, etc. for multiple reasons is a task that is asking a lot from an
underpaid and overworked group of dedicated people. Some want one place to go to—where they are
not searching all over the Internet to find resources. In essence, these teachers want it
incorporated into the curriculum they are using and part of a system.
I also hear many teachers saying they are extremely hesitant to recommend or use
online games that require passwords. This hesitancy is at all levels
K-adult. The ramifications of managing
25+ kindergarten students on more than one online site is understandable. Yes, I’ve read multiple ways of doing this—using
the same password, etc., but the reality of it is enough to turn most teachers
away. This issue persists all the way to
adults. I see it changing, but many of
my adult students are hesitant to create yet another password and
username. It can lead to good
discussions about security, digital footprints, etc, but is it all worth the
time and effort the busy teacher asks?
Equal opportunities: And then, there is the question, how can students
access these same sites outside of class to extend their learning? Not all students have access to the Internet
at home; while other students in the same class not only have the Internet, but
their own iPads. Is it fair for the
teacher to require or recommend online games or apps when only a portion of the
students have access to them outside of class?
Is it fair for them to not recommend them?

As I search, here are actions I wish to pursue and encourage others to do:
- Keep searching for online and mobile games that do indeed foster positive learning experiences beyond rote memorization to developing high order thinking skills. Use the revised version of Bloom’s Taxonomy as a measuring stick.
- Advocate for educational gaming that is accessible to teachers and students both inside and outside of school. The author’s of Disrupting Class have an intriguing blog. This article is one of several that relates to this topic.
- (This is perhaps the hardest considering how much our teachers face and do.) Encourage creative and innovative administrators and teachers to look beyond the curriculum. There are some amazing opportunities out there that are not bound by textbooks or walls and that do incorporate the standards and keep individual students at the center.
- Promote computer science K-12. Whenever we can put students in the role of the designer, empowering them with these tools, we are empowering them with critical thinking skills and perhaps shaping our future.
Here are recommendations to get
started for finding appropriate educational gaming:
- Read this post called Gaming and Learning—Are They Connected? by Zoe Branigan-Pipe that discusses this topic.
- Digital Play is a blog I follow that highlights games for language learning.
- I Education App Reviews and Apps in Education are sites that review educational apps.
- Fun Educational Apps also reviews educational apps and shares special offers.
- 21st Century Educational Technology and Learning has some good posts on games in Education. Michael Gorman did a series of posts on this topic. Here is one of them about using games to teach STEM and language arts.
- Interaction Education blogs about educational apps and has a blogroll of additional ed. app bloggers. I particularly liked this post that addresses some of the questions asked in this post.
- Inanimate Alice is my latest find of transmedia storytelling that is worth checking out!
- Our Ed Sites tab has some educational games in all content areas that we have either used or want to explore more. We will continue to highlight them and gaming apps in posts.
Feel free to share additional resources with us! Happy educational gaming!
*photo credits
by FotoChronicle
*photo credits

9/17/2011
Quick Byte: Multiple Perspectives
Does the world sometimes look a little flat or one dimensional?
Does one perspective get boring or just not seem to capture the
complexity or full picture of life or history? Do you ever want to have a say in the ending of a story? Do you think creativity and multiple perspectives relate? If you answered yes to any of these questions, you
will want to watch Raghava KK: Shake Up Your Story TED Talk. (It's under 5 min. and may result in a new app on your iPad.) It also has some clear implications for education.
This talk relates to the first TED Talk I ever watched that hooked me,
The Danger of a Single Story with Chimamanda Adichie. It really draws out an idea that I advocate for in my teacher prep
classes-- including multiple perspectives in our teaching. We should be
doing this in all the content areas: language arts, math, science,
social studies, etc. What ways could you bring in a variety of
perspectives into your classes?
In addition, this talk points in the direction of the future that is within grasp with transmedia storytelling and augmented reality as seen in my Worth a Wow: Inanimate Alice and What's a Book? Is This a Book? posts.
If you liked Raghava KK's TED Talk highlighted above, watch his earlier talk entitled Five Lives of an Artist. It's good stuff.
Happy viewing!
In addition, this talk points in the direction of the future that is within grasp with transmedia storytelling and augmented reality as seen in my Worth a Wow: Inanimate Alice and What's a Book? Is This a Book? posts.
If you liked Raghava KK's TED Talk highlighted above, watch his earlier talk entitled Five Lives of an Artist. It's good stuff.
Happy viewing!
8/06/2011
New Twists on Oldies: The Oregon Trail, Number Munchers, and Lemonade Stand
Did you play the The Oregon Trail about 50 million times in a row, your heart beating fast each time as you tried to keep members in your wagon alive? Do Number Munchers or Lemonade Stand running on a lovable Apple II bring back warm fuzzy memories? Did your parents ever kick you off the machine, sending you pouting outside to play, because you NEEDED to hunt for food as it was a matter of life or death on the trail, or because you were glued to practicing multiples with Number Munchers and learning how to add money and think about a business with Lemonade Stand? Perhaps you then extended those ideas in a game outside with friends.
Come on. I know I’m not the only one out there. Okay, I’m dating myself in this post. (Yes, I’m also a firm believer Pac Man and Space Invaders rock.) Of course, my parents were proactive in exposing me to technology at a young age and seeing the value of educational games.

If you identified with any of the above, read on. The oldies are back with updated twists! The marketing is working and a new generation can be heard playing and learning—literally. Lemonade Stand has the same familiar tune. Attention parents and teachers, earbuds in kid sizes are available. Read Little Gecko’s review of these apps to get a kid's perspective.
Here are the links to the apps: The Oregon Trail, Number Munchers, and Lemonade Stand. No, there’s no money headed my way for this post—I’m just a sucker for nostalgic things and curious about potentials of this form of gamification learning.
Gamification. Now there’s a word, a word worth exploring for educational purposes. A few questions that revolve around this I would like to explore are related to rewards and intrinsic vs. extrinsic motivation. Also I’d like to look at the possibility of putting kids in control of developing these types of games and promoting critical thinking skills with programs like Scratch and Alice.
Here’s a just for fun, somewhat related video clip to round out this post. (Perhaps it shows sometimes in our limited free time as educators, we need to relax and lean towards the game part a bit.)
Labels:
Apps,
Gamification
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